Hey there, jackass! — Yondu
The Yaka Arrow is a Battle Pass Offhand, appearing infrequently in the Weeklies tab. Its wide area "Far Throw", powerful Tiers, percent damage, and its Synergy with Yondu's Fin make the Yaka Arrow a formidable weapon against large crowds.
Obtainment
- Appears infrequently in the Weeklies tab.
- Can be bought in the Offhands menu for 5 Prestige if the player has no Yaka Arrows in their inventory.
Abilities
Passive - "Lock-On" - All Yaka Arrow attacks lock on to nearby enemies and automatically strike them with the Arrow.
1 - "Near Throw" - Launch the Yaka Arrow into the air, simultaneously hitting all close-range enemies with multiple instances of percent-based damage.
2 - "Far Throw" - Throw the Yaka Arrow into the air where it auto-locks onto enemies in a wide area, flying between them and striking them one-by-one. This also knocks down enemies.
Synergy
- Passive - "Piercing Burn" - When paired with Yondu's Fin, Yaka Arrow's attacks gain a burn effect which slightly pierces Intolerance.
Tiers
Tier I - "..."
- Deal more damage to each additional enemy struck by the Arrow.
Tier II - "..."
- Arrow attacks partially pierce Intolerance.
Tier III - "..."
- Arrows remain airborne for a longer period.
Tier VI - "..."
- Recursively target opponents, meaning the same enemy can be struck multiple times.
Trivia
- The Yaka Arrow has a certain reputation in the community as it once had a map-wide range on its "Far Throw", making sharing a map with an Arrow user almost impossible.
- When "Near Throw" is ready, the arrow will be orbiting the wielder. When "Far Throw" is ready, the arrow will be in the wielder's hand.