The vessel for the Infinity Stones, and the player's primary weapon.

Abilities

  • Z - "Super Punch"
    • A quick jab.
    • 3 second cooldown.
  • X - "Wind-Up Punch"
    • Spin around before striking opponents with full force.
    • 5 second cooldown.
  • C - "Uppercut"
    • Lift opponents into the air with a quick uppercut.
    • 5 second cooldown.
  • V - "Epicenter"
    • Slam the Gauntlet into the ground, creating a shockwave that flings enemies.
    • 15 second cooldown.

Alternative Abilities

There are a number of other Gauntlet moves which can be purchased in the Power menu using Money or Prestige. Only one may be equipped at a time. They can each be refined up to Tier IX at the Forge.

Z Abilities

  • Z - "Super Charge-Punch" - $50,000

    • Charge up for a few seconds before dealing a powerful punch.
    • 5 second cooldown. Refinement Cost per Tier:
  • 50,000 Money

  • Dark Blue Sun Hat x5

  • Dark Blue Bucket Hat x5

  • Dark Blue Baseball Cap x5 Refinement Rewards per Tier:

  • Buffs Attack


  • Z - "Super Mach-Punch" - $50,000

    • Charge up briefly, then dash forward with a quick punch slightly piercing enemy Intolerance.
    • 5 second cooldown. Refinement Cost per Tier:
  • 50,000 Money

  • Dark Red Sun Hat x5

  • Dark Green Baseball Cap x5

  • Sleeping Cap x5 Refinement Rewards per Tier:

  • Buffs Agility

  • Buffs Dexterity


  • Z - "Absolute-Zero Punch" - 5 Prestige

    • Charge for a moment before swinging your fist, freezing your opponent.
    • 5 second cooldown. Refinement Cost per Tier:
  • 200,000 Money

  • Kettle Hat x15

  • Eyepatch x15

  • Tricorn x15

Refinement Reward per Tier:

  • Buffs Defense
  • Buffs Freeze Time

  • Z - "Heat-Death Punch" - 5 Prestige

    • Charge briefly before letting loose a punch that sets the target aflame.
    • 5 second cooldown. Refinement Cost per Tier:
  • 200,000 Money

  • Hood x15

  • Veil x15

  • Crest x15

Refinement Reward per Tier:

  • Buffs Agility
  • Increases Intensity Of "Burn"

X Abilities

  • X - "Wind-Up Spin-Punch" - $50,000

    • Spin multiple times before landing a powerful punch, slightly piercing enemy Intolerance.
    • 7 second cooldown. Refinement Cost per Tier:
  • 100,000 Money

  • Black Cowboy Hat x10

  • Boco's Fedora x10

  • Red Bowler x10

Refinement Rewards:

  • Buffs Defense
  • Buffs Refresh
  • Reduces Windup Time for "X"

C Abilities

  • C - "Rising Uppercut" - $50,000

    • Charge up momentarily before unleashing an uppercut, sending the target flying into the air.
    • 9 second cooldown. Refinement Cost per Tier:
  • 100,000 Money

  • White Beanie x10

  • Huff's Top Hat x10

  • Thach's Flat Cap x10

Refinement Reward:

  • Buffs Defense
  • Buffs Dexerity
  • Increases Ragdoll time

V Abilities

  • V - "Buster Slam" - 15 Prestige

    • Charge for a few seconds before delivering a mighty wallop, dealing considerable damage slightly piercing enemy Intolerance.
    • 30 second cooldown. Refinement Cost per Tier:
  • 200,000 Money

  • Peaked Cap x15

  • Veil x15

  • Eyepatch x15

Refinement Reward per Tier:

  • Buffs Attack
  • Buffs Defense

  • V - "Tectonic Shatter" - 15 Prestige

    • Slam the Gauntlet thrice into the ground, flinging enemies with each hit.
    • 30 second cooldown. Refinement Cost per Tier:
  • 200,000 Money

  • Deep Knight x15

  • Great Helm x15

  • Kettle Hat x15

Refinement Reward per Tier

  • Buffs Agility
  • Buffs Dexerity
  • Reduces Windup Time for "V"